docs: translate README.md to English (skill repo convention)

The repo targets an international developer audience on GitHub,
so the README should be in English while SKILL.md (agent-facing)
stays in Chinese for Huasheng's workflow.

Also sync README to reflect the §1.a upgrade from 'Brand Asset Protocol'
to 'Core Asset Protocol' (logo/product-shots/UI are first-class assets,
colors become auxiliary). Added Fact Verification First (Principle #0)
to the Core Mechanics section.
This commit is contained in:
alchain committed 2026-04-20 21:33:23 +08:00
1 parent e5509714fd
commit 321c172f54
1 file changed
+129 -117
+129 -117
View File
@@ -2,7 +2,7 @@
# Huashu Design
> *「打字。回车。一份能交付的设计。」*
> *"Type. Hit enter. A finished design lands in your lap."*
[![License](https://img.shields.io/badge/License-Personal%20Use%20Only-orange.svg)](LICENSE)
[![Agent-Agnostic](https://img.shields.io/badge/Agent-Agnostic-blueviolet)](https://skills.sh)
@@ -10,220 +10,232 @@
<br>
**在你的 agent 里打一句话——Claude Code、Cursor、Codex、OpenClaw、Hermes 都行。**
**Say one sentence to your agent — Claude Code, Cursor, Codex, OpenClaw, Hermes all work.**
<br>
30 秒后,你手里有一份 PPT、一个 App 原型、一段时间轴动画、一张信息图。能直接发进 issue、贴到飞书、复制到 Keynote。
Thirty seconds later, you have a slide deck, an iOS prototype, a motion-design sequence, or an infographic. Drop it in an issue, paste it into Keynote, ship it to Notion.
做出来的东西看不出是 AI 做的。20 种真实设计哲学被蒸馏进 skill 里(Pentagram 的信息建筑、Field.io 的运动诗学、Kenya Hara 的东方极简……),agent 抓品牌色、搭 design spec、生成 HTML、跑 Playwright 验证,然后自己评审打分。
It doesn't look like AI made it. Twenty real design philosophies are distilled into the skill (Pentagram's information architecture, Field.io's motion poetics, Kenya Hara's eastern minimalism…). The agent grabs brand assets, builds a design spec, generates HTML, runs Playwright verification, then critiques itself against a 5-dimension rubric.
```
npx skills add alchaincyf/huashu-design
```
[看效果](#demo-画廊) · [安装](#装上就能用) · [能做什么](#能做什么) · [核心机制](#核心机制) · [和 Claude Design 的关系](#和-claude-design-的关系)
[See it work](#demo-gallery) · [Install](#install) · [What it does](#what-it-does) · [How it works](#core-mechanics) · [vs. Claude Design](#vs-claude-design)
</div>
---
<p align="center">
<img src="demos/w3-fallback-advisor.gif" alt="Fallback 设计顾问 · 从 20 种设计哲学推荐 3 个差异化方向" width="100%">
<img src="demos/w3-fallback-advisor.gif" alt="Fallback design advisor · 3 differentiated directions from 20 design philosophies" width="100%">
</p>
---
## 装上就能用
## Install
```bash
npx skills add alchaincyf/huashu-design
```
然后在 Claude Code 里直接说话:
Then just talk to Claude Code:
```
「做一份 AI 心理学的演讲 PPT,推荐 3 个风格方向让我选」
「做个 AI 番茄钟 iOS 原型,4 个核心屏幕要真能点击」
「把这段逻辑做成 60 秒动画,导出 MP4 和 GIF」
「帮我对这个设计做一个 5 维度评审」
"Make a keynote for AI psychology. Give me 3 style directions to pick from."
"Build an iOS prototype for a Pomodoro app — 4 screens, actually clickable."
"Turn this logic into a 60-second animation. Export MP4 and GIF."
"Run a 5-dimension expert review on this design."
```
没有按钮、没有面板、没有 Figma 插件。跨 agent 通用 —— Claude Code / Cursor / Trae / Hermes / OpenClaw 任一都能装。
No buttons, no panels, no Figma plugin. Agent-agnostic — drops into Claude Code, Cursor, Trae, Hermes, OpenClaw, any of them.
---
## 能做什么
## What it does
| 能力 | 交付物 | 典型耗时 |
|------|--------|----------|
| 交互原型(App / Web) | 单文件 HTML · 真 iPhone bezel · 可点击 · Playwright 验证 | 10–15 min |
| 演讲幻灯片 | HTML deck(浏览器演讲)+ 可编辑 PPTX(文本框保留) | 15–25 min |
| 时间轴动画 | MP4(25fps / 60fps 插帧)+ GIF(palette 优化)+ BGM | 8–12 min |
| 设计变体 | 3+ 并排对比 · Tweaks 实时调参 · 跨维度探索 | 10 min |
| 信息图 / 可视化 | 印刷级排版 · 可导 PDF/PNG/SVG | 10 min |
| 设计方向顾问 | 5 流派 × 20 种设计哲学 · 推荐 3 方向 · 并行生成 Demo | 5 min |
| 5 维度专家评审 | 雷达图 + Keep/Fix/Quick Wins · 可操作修复清单 | 3 min |
| Capability | Deliverable | Typical time |
|---|---|---|
| Interactive prototype (App / Web) | Single-file HTML · real iPhone bezel · clickable · Playwright-verified | 10–15 min |
| Slide decks | HTML deck (browser presentation) + editable PPTX (text frames preserved) | 15–25 min |
| Motion design | MP4 (25fps / 60fps interpolation) + GIF (palette-optimized) + BGM | 8–12 min |
| Design variations | 3+ side-by-side · Tweaks live params · cross-dimension exploration | 10 min |
| Infographic / data viz | Print-quality typography · exports to PDF/PNG/SVG | 10 min |
| Design direction advisor | 5 schools × 20 philosophies · 3 directions recommended · Demos generated in parallel | 5 min |
| 5-dimension expert critique | Radar chart + Keep/Fix/Quick Wins · actionable punch list | 3 min |
**跨 agent 通用**:Claude Code、Cursor、Trae、Hermes、OpenClaw 任一都能装。
**Agent-agnostic**: installs into Claude Code, Cursor, Trae, Hermes, OpenClaw, or any markdown-skill-capable agent.
---
## Demo 画廊
## Demo Gallery
### 设计方向顾问
### Design Direction Advisor
模糊需求时的 fallback:从 5 流派 × 20 种设计哲学里挑 3 个差异化方向,并行生成 3 个 Demo 让你选。
The fallback for vague briefs: pick 3 differentiated directions from 5 schools × 20 philosophies, generate all 3 demos in parallel, let the user choose.
<p align="center"><img src="demos/w3-fallback-advisor.gif" width="100%"></p>
### iOS App 原型
### iOS App Prototype
iPhone 15 Pro 精确机身(灵动岛 / 状态栏 / Home Indicator)· 状态驱动多屏切换 · 真图从 Wikimedia/Met/Unsplash 取 · Playwright 自动点击测试。
Pixel-accurate iPhone 15 Pro body (Dynamic Island / status bar / Home Indicator) · state-driven multi-screen navigation · real images pulled from Wikimedia/Met/Unsplash · Playwright click tests before delivery.
<p align="center"><img src="demos/c1-ios-prototype.gif" width="100%"></p>
### Motion Design 引擎
### Motion Design Engine
Stage + Sprite 时间片段模型 · `useTime` / `useSprite` / `interpolate` / `Easing` 四 API 覆盖所有动画需求 · 一条命令导出 MP4 / GIF / 60fps 插帧 / 带 BGM 的成片。
Stage + Sprite time-slice model · `useTime` / `useSprite` / `interpolate` / `Easing` — four APIs cover every animation need · one command exports MP4 / GIF / 60fps-interpolated / BGM-scored finals.
<p align="center"><img src="demos/c3-motion-design.gif" width="100%"></p>
### HTML Slides → 可编辑 PPTX
### HTML Slides → Editable PPTX
HTML deck 浏览器演讲 · `html2pptx.js` 读 DOM 的 computedStyle 逐元素翻译成 PowerPoint 对象 · 导出的是**真文本框**,不是图片铺底。
HTML decks for browser presentation · `html2pptx.js` reads DOM computed styles and translates each element into real PowerPoint objects · exports are **actual text frames**, not image-bed fakes.
<p align="center"><img src="demos/c2-slides-pptx.gif" width="100%"></p>
### Tweaks · 实时变体切换
### Tweaks · Live Variation Switching
配色 / 字型 / 信息密度等参数化 · 侧边面板切换 · 纯前端 + `localStorage` 持久化 · 刷新不丢。
Colors / typography / information density parameterized · side panel toggle · pure-frontend + `localStorage` persistence · survives reload.
<p align="center"><img src="demos/c4-tweaks.gif" width="100%"></p>
### 信息图 / 数据可视化
### Infographic / Data Viz
杂志级排版 · CSS Grid 精准分栏 · `text-wrap: pretty` 排印细节 · 真数据驱动 · 可导 PDF 矢量 / PNG 300dpi / SVG。
Magazine-grade typography · precise CSS Grid columns · `text-wrap: pretty` typographic details · driven by real data · exports to vector PDF / 300dpi PNG / SVG.
<p align="center"><img src="demos/c5-infographic.gif" width="100%"></p>
### 5 维度专家评审
### 5-Dimension Expert Critique
哲学一致性 · 视觉层级 · 细节执行 · 功能性 · 创新性 各 0–10 分 · 雷达图可视化 · 输出 Keep / Fix / Quick Wins 清单。
Philosophical coherence · visual hierarchy · execution craft · functionality · innovation — each scored 0–10 · radar-chart visualization · outputs Keep / Fix / Quick Wins punch list.
<p align="center"><img src="demos/c6-expert-review.gif" width="100%"></p>
### Junior Designer 工作流
### Junior Designer Workflow
不闷头做大招:先写 assumptions + placeholders + reasoning,尽早 show 给你,再迭代。理解错了早改比晚改便宜 100 倍。
No heroic one-shot attempts: start with assumptions + placeholders + reasoning, show it to the user early, then iterate. Fixing a misunderstanding early is 100× cheaper than fixing it late.
<p align="center"><img src="demos/w2-junior-designer.gif" width="100%"></p>
### 品牌资产协议 5 步硬流程
### Core Asset Protocol · 5-step hard process
涉及具体品牌时强制执行:问 → 搜 → 下载(三条兜底)→ grep 色值 → 写 `brand-spec.md`。
Mandatory whenever the task involves a specific brand: ask → search → download (three fallback paths) → verify + extract → write `brand-spec.md` covering **logo, product shots, UI screenshots, colors, fonts** — all required assets, not just colors.
<p align="center"><img src="demos/w1-brand-protocol.gif" width="100%"></p>
---
## 核心机制
## Core Mechanics
### 品牌资产协议
### Core Asset Protocol
skill 里最硬的一段规则。涉及具体品牌(Stripe、Linear、Anthropic、自家公司等)时强制执行 5 步:
The hardest rule in the skill. When the task touches a specific brand (Stripe, Linear, Anthropic, DJI, your own company, etc.), five steps are enforced:
| 步骤 | 动作 | 目的 |
|------|------|------|
| 1 · 问 | 用户有 brand guidelines 吗? | 尊重已有资源 |
| 2 · 搜官方品牌页 | `<brand>.com/brand` · `brand.<brand>.com` · `<brand>.com/press` | 抓权威色值 |
| 3 · 下载资产 | SVG 文件 → 官网 HTML 全文 → 产品截图取色 | 三条兜底,前一条失败立刻走下一条 |
| 4 · grep 提取色值 | 从资产里抓所有 `#xxxxxx`,按频率排序,过滤黑白灰 | **绝不从记忆猜品牌色** |
| 5 · 固化 spec | 写 `brand-spec.md` + CSS 变量,所有 HTML 引用 `var(--brand-*)` | 不固化就会忘 |
| Step | Action | Purpose |
|---|---|---|
| 1 · Ask | Checklist of 6 asset types: logo / product shots / UI screenshots / color palette / fonts / brand guidelines | Respect existing resources |
| 2 · Search official channels | `<brand>.com/brand` · `<brand>.com/press` · `brand.<brand>.com` · product pages · launch films | Find authoritative assets |
| 3 · Download by asset type | Logo (SVG → inline-SVG in HTML → social avatar) · Product shots (hero → press kit → launch video frames → AI-generated from reference) · UI (App Store screenshots → official video frames) | Three fallback paths per asset type |
| 4 · Verify + extract | Check logo fidelity · product image resolution · UI freshness · grep color hex from real assets | **Never guess from memory** |
| 5 · Freeze to spec | Write `brand-spec.md` with logo paths, product image paths, UI screenshot paths, CSS variables for colors/fonts | Un-frozen knowledge evaporates |
A/B 测试(v1 vs v2,各跑 6 agent):**v2 的稳定性方差比 v1 低 5 倍**。稳定性的稳定性,这是 skill 真正的护城河。
**Ranking of asset importance** (from the skill's internal rubric):
### 设计方向顾问(Fallback)
1. Logo — mandatory for any brand
2. Product renders — mandatory for physical products
3. UI screenshots — mandatory for digital products
4. Color values — auxiliary
5. Fonts — auxiliary
当用户需求模糊到无法着手时触发:
A/B-tested (v1 vs v2, 6 agents each): **v2 reduced stability variance by 5×**. Stability of stability — that's the real moat.
- 不凭通用直觉硬做,进入 Fallback 模式
- 从 5 流派 × 20 种设计哲学里推荐 3 个**必须来自不同流派**的差异化方向
- 每个方向配代表作、气质关键词、代表设计师
- 并行生成 3 个视觉 Demo 让用户选
- 选定后进入主干 Junior Designer 流程
### Design Direction Advisor (Fallback)
### Junior Designer 工作流
Triggered when the brief is too vague to execute:
默认工作模式,贯穿所有任务:
- Don't run on generic intuition — enter Fallback mode
- Recommend 3 differentiated directions from 5 schools × 20 philosophies, each **from a different school**
- Each comes with flagship works, gestalt keywords, representative designer
- Generate 3 visual demos in parallel, let the user choose
- Once chosen, continue into the Junior Designer main flow
- 开工前 show 问题清单一次性发给用户,等批量答完再动手
- HTML 里先写 assumptions + placeholders + reasoning comments
- 尽早 show 给用户(哪怕只是灰色方块)
- 填充实际内容 → variations → Tweaks 这三步分别再 show 一次
- 交付前用 Playwright 肉眼过一遍浏览器
### Junior Designer Workflow
### 反 AI slop 规则
The default working mode across every task:
避免一眼 AI 的视觉最大公约数(紫渐变 / emoji 图标 / 圆角+左 border accent / SVG 画人脸 / Inter 做 display)。用 `text-wrap: pretty` + CSS Grid + 精心选择的 serif display 和 oklch 色彩。
- Send the full question set in one batch, wait for all answers before moving
- Write assumptions + placeholders + reasoning comments directly into the HTML
- Show it to the user early (even if just gray blocks)
- Fill in real content → variations → Tweaks — show at each of these three steps
- Manually eyeball the browser with Playwright before delivery
### Fact Verification First (Principle #0)
The highest-priority rule, added after a real failure mode: when the task mentions a specific product / technology / event (e.g., "DJI Pocket 4", "Nano Banana Pro", "Gemini 3 Pro"), the first action **must** be a `WebSearch` to confirm existence, release status, current version, and specs. No claims from training-corpus memory. Cost of a search: ~10 seconds. Cost of a wrong assumption: 1–2 hours of rework.
### Anti AI-slop Rules
Avoid the visual common denominator of AI output (purple gradients / emoji icons / rounded-corner + left border accent / SVG humans / Inter-as-display / **CSS silhouettes standing in for real product shots**). Use `text-wrap: pretty` + CSS Grid + carefully chosen serif display faces + oklch colors.
---
## 和 Claude Design 的关系
## vs. Claude Design
我大方承认:品牌资产协议的哲学是从 Claude Design 流传出来的提示词里偷师的。那份提示词反复强调**好的高保真设计不是从白纸开始,而是从已有的设计上下文长出来**。这个原则是 65 分作品和 90 分作品的分水岭。
I'll be upfront: the Core Asset Protocol's philosophy was lifted from system prompts Anthropic wrote for Claude Design. That prompt hammers home a single idea — **great hi-fi design doesn't start from a blank page, it grows from existing design context**. That one principle is the difference between a 65-point design and a 90-point design.
定位差异:
Positioning differences:
| | Claude Design | huashu-design |
|---|---|---|
| 形态 | 网页产品(浏览器里用) | skill(Claude Code 里用) |
| 配额 | 订阅 quota | API 消耗 · 并行跑 agent 不受 quota 限 |
| 交付物 | 画布内 + 可导 Figma | HTML / MP4 / GIF / 可编辑 PPTX / PDF |
| 操作方式 | GUI(点、拖、改) | 对话(说话、等 agent 做完) |
| 复杂动画 | 有限 | Stage + Sprite 时间轴 · 60fps 导出 |
| 跨 agent | 专属 Claude.ai | Claude Code / Cursor / Trae / Hermes / OpenClaw 任一 |
| Form | Web product (used in browser) | Skill (used in Claude Code) |
| Quota | Subscription quota | API usage · parallel agents unblocked |
| Output | Canvas + Figma export | HTML / MP4 / GIF / editable PPTX / PDF |
| Interaction | GUI (click, drag, edit) | Conversation (tell agent, wait) |
| Complex animation | Limited | Stage + Sprite timeline · 60fps export |
| Agent compatibility | Claude.ai only | Claude Code / Cursor / Trae / Hermes / OpenClaw |
Claude Design 是**更好的图形工具**,huashu-design 是**让图形工具这层消失**。两条路,不同受众。
Claude Design is a **better graphics tool**. Huashu-design makes **the graphics-tool layer disappear**. Two paths, different audiences.
---
## Limitations
- **不支持图层级可编辑的 PPTX 到 Figma**。产出 HTML,可截图、录屏、导图,但不能拖进 Keynote 改文字位置。
- **Framer Motion 级别的复杂动画不行**。3D、物理模拟、粒子系统超出 skill 边界。
- **完全空白的品牌从零设计质量会掉到 60–65 分**。凭空画 hi-fi 本来就是 last resort。
- **No layer-editable PPTX-to-Figma round-trip.** The output is HTML — screenshottable, recordable, image-exportable, but not draggable into Keynote for text-position tweaks.
- **Framer-Motion-tier complex animations are out of scope.** 3D, physics simulation, particle systems exceed the skill's boundaries.
- **Brand-from-zero design quality drops to 60–65 points.** Drawing hi-fi from nothing was always a last resort.
这是一个 80 分的 skill,不是 100 分的产品。对不愿意打开图形界面的人,80 分的 skill 比 100 分的产品好用。
This is an 80-point skill, not a 100-point product. For people unwilling to open a graphical UI, an 80-point skill beats a 100-point product.
---
## 仓库结构
## Repository Structure
```
huashu-design/
├── SKILL.md # 主文档(给 agent 读)
├── README.md # 本文件(给用户读)
├── SKILL.md # Main doc (read by agent)
├── README.md # This file (read by user)
├── assets/ # Starter Components
│ ├── animations.jsx # Stage + Sprite + Easing + interpolate
│ ├── ios_frame.jsx # iPhone 15 Pro bezel
│ ├── android_frame.jsx
│ ├── macos_window.jsx
│ ├── browser_window.jsx
│ ├── deck_stage.js # HTML 幻灯片引擎
│ ├── deck_index.html # 多文件 deck 拼接器
│ ├── design_canvas.jsx # 并排变体展示
│ ├── showcases/ # 24 个预制样例(8 场景 × 3 风格)
│ └── bgm-*.mp3 # 6 首场景化背景音乐
├── references/ # 按任务深入读的子文档
│ ├── deck_stage.js # HTML deck engine
│ ├── deck_index.html # Multi-file deck assembler
│ ├── design_canvas.jsx # Side-by-side variation display
│ ├── showcases/ # 24 prebuilt samples (8 scenes × 3 styles)
│ └── bgm-*.mp3 # 6 scene-specific background tracks
├── references/ # Drill-down docs by task
│ ├── animation-pitfalls.md
│ ├── design-styles.md # 20 种设计哲学详细库
│ ├── design-styles.md # 20 design philosophies in detail
│ ├── slide-decks.md
│ ├── editable-pptx.md
│ ├── critique-guide.md
│ ├── video-export.md
│ └── ...
├── scripts/ # 导出工具链
├── scripts/ # Export toolchain
│ ├── render-video.js # HTML → MP4
│ ├── convert-formats.sh # MP4 → 60fps + GIF
│ ├── add-music.sh # MP4 + BGM
@@ -231,47 +243,47 @@ huashu-design/
│ ├── export_deck_pptx.mjs
│ ├── html2pptx.js
│ └── verify.py
└── demos/ # 9 个能力演示(本 README 引用的 GIF 都来自这里)
└── demos/ # 9 capability demos (referenced by this README)
```
---
## 起源
## Origin Story
Anthropic 发布 Claude Design 那天我玩到凌晨四点。几天之后发现自己再也没点开过它,不是它不好——它是这个赛道目前最成熟的产品——是我宁愿让 agent 在终端里帮我干活,也不愿意打开任何图形界面。
The day Anthropic launched Claude Design I played with it until 4 a.m. A few days later I realized I hadn't opened it once since — not because it's bad (it's the most polished product in the category) but because I'd rather have an agent work in my terminal than open any graphical UI.
于是让 agent 拆解 Claude Design 本身(包括社区流传的系统提示词、品牌资产协议、组件机制),蒸馏成结构化 spec,再写成 skill 装进自己的 Claude Code。
So I had an agent deconstruct Claude Design itself (including the system prompts circulating in the community, the brand asset protocol, the component mechanics), distill it into a structured spec, then write it as a skill installed in my own Claude Code.
感谢 Anthropic 把 Claude Design 的提示词写得清晰。这种基于其他产品灵感的二次创作,是开源文化在 AI 时代的新形态。
Thanks to Anthropic for writing the Claude Design prompts so clearly. This kind of derivative work inspired by other products is the new form of open-source culture in the AI era.
---
## License · 使用授权
## License · Usage Rights
**个人使用免费、自由**——学习、研究、创作、给自己做东西、写文章、做副业、发微博发公众号,随便用,不用打招呼。
**Personal use is free and unrestricted** — studying, research, creating things for yourself, writing articles, side projects, personal social media. Use it freely, no need to ask.
**企业商用禁止**——任何公司、团队、或以盈利为目的的组织,想把本 skill 集成到产品、对外服务、给客户交付工作中使用,**必须先和花生联系获得授权**。包括但不限于:
- 把 skill 作为公司内部工具链的一部分
- 把 skill 产出物作为对外交付物的主要创作手段
- 基于 skill 二次开发做成商业产品
- 在客户商单项目中使用
**Enterprise / commercial use is restricted** — any company, team, or for-profit organization integrating this skill into a product, external service, or client deliverable **must obtain authorization from Huasheng first**. Including but not limited to:
- Using the skill as part of internal company tooling
- Using skill outputs as the primary creative method for external deliverables
- Building a commercial product on top of the skill
- Using it in paid client projects
**商用授权联系方式**见下方社交平台。
**Commercial licensing contact**: any of the social platforms below.
---
## Connect · 花生(花叔)
## Connect · Huasheng (Huashu)
花生是 AI Native Coder、独立开发者、AI 自媒体博主。代表作:小猫补光灯(AppStore 付费榜 Top 1)、《一本书玩转 DeepSeek》、女娲 .skill(GitHub 12000+ star)。自媒体全平台 30 万+ 粉丝。
Huasheng is an AI-native coder, independent developer, and AI content creator. Notable work: Cat Fill Light (App Store Top 1 in Paid category), *A Book on DeepSeek*, Nüwa.skill (GitHub 12k+ stars). Combined 300k+ followers across platforms.
| 平台 | 账号 | 链接 |
| Platform | Handle | Link |
|---|---|---|
| X / Twitter | @AlchainHust | https://x.com/AlchainHust |
| 公众号 | 花叔 | 微信搜索「花叔」 |
| B 站 | 花叔 | https://space.bilibili.com/14097567 |
| WeChat Official Account | 花叔 | Search "花叔" in WeChat |
| Bilibili | 花叔 | https://space.bilibili.com/14097567 |
| YouTube | 花叔 | https://www.youtube.com/@Alchain |
| 小红书 | 花叔 | https://www.xiaohongshu.com/user/profile/5abc6f17e8ac2b109179dfdf |
| 官网 | huasheng.ai | https://www.huasheng.ai/ |
| 开发者主页 | bookai.top | https://bookai.top |
| Xiaohongshu | 花叔 | https://www.xiaohongshu.com/user/profile/5abc6f17e8ac2b109179dfdf |
| Official Site | huasheng.ai | https://www.huasheng.ai/ |
| Developer Hub | bookai.top | https://bookai.top |
商用授权、合作咨询、自媒体约稿 → 以上任一平台私信花生即可。
For commercial licensing, collaborations, or sponsored content, DM on any of the above.